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>From Remote 30FPS work
Interesting comments about 30FPS work. On the plus side is the freedom from
motion artifacts as Bob Kertesz notes. On the down side is the use of more
stock (not an issue for effects work).
Another plus for effects work is that is simplifies tracking frame counts and
timecodes and makes it easier to integrate with other 30-frame material such as
One more down side is that the scan patch is smaller for 30FPS and therefore
CRT grain and all those unsightly URSA lines become more of an issue. Again,
for effects work, you are likely to be non-realtime pin registering your work,
so that goes away. But watch out for this if you are doing realtime transfers
(even RTS or Jumpfree stuff). -bt
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